Amanda Jade – Producer & Marketing Director
Amanda expertly manages both the operational and promotional aspects of SudoNova’s projects. As Producer, she ensures that the team stays on schedule and within budget, while coordinating efforts across all departments. In her dual role as Marketing Director, Amanda drives the company’s branding and marketing strategies, crafting campaigns that build excitement and engagement around each game’s release.
Brady Matthew – Music & SFX Lead
Brady brings the auditory world of SudoNova’s games to life. As the Music & SFX Lead, he composes immersive soundtracks and designs sound effects that enhance the gaming experience. His deep understanding of audio integration ensures that each note and effect is perfectly synchronized with the game’s flow, providing players with an unforgettable soundscape.
Nathan Jared – Creative Director
Nathan drives the creative vision behind SudoNova’s games. As Creative Director, he oversees the design and artistic direction, ensuring that every game element aligns with the overall vision. His ability to blend storytelling, design, and gameplay allows SudoNova to craft unique and engaging experiences that resonate with players.
Noah Jacob – Lead Programmer
Noah is responsible for the technical backbone of SudoNova’s projects. With expertise in coding, gameplay mechanics, and system optimization, Noah ensures that every element of the game runs smoothly and efficiently. His passion for problem-solving and creating seamless gameplay experiences is at the heart of SudoNova’s innovative approach to game development.